Freya Walsh

Freya is a conscientious and ambitious designer studying a Foundation course on Visual Communications. They are always looking for ways to improve their skills and utilise the available materials at hand. This Foundation year has taught them to think outside of the box when coming up with creative designs and outcomes, especially with campaign making. They are hoping to take this further into the art and design world, using their new expertise in animation and digital illustration. Their focus for their Final Major Project - concentrated on the Lovecraftian horror, exploring how contemporary design to a 19th Century aesthetic can be played into the modern-day. More of their work can be seen on their Instagram below.

Period Poverty Campaign - Putting a Period on Stigma. "In the UK, 1 in 10 girls can't afford to buy menstrual products."
Period Poverty Campaign - Putting a Period on Stigma. "In the UK, 1 in 10 girls can't afford to buy menstrual products."
This is our short title sequence for the film Ameliè. Created by myself, Dom (@art.domreed) and Ella (@ellaneweydesign)
Animation showing what the colour 'orange' feels like - using Nickelodeon as our brand (illustrations done by myself and @artizanacid)
Final Major Project. I have designed the concept for an upcoming game called 'Lovecraft: Masked', inspired by the work of H. P Lovecraft but using a contemporary aesthetic.
Designing shirts for my Final Major Project - size Large, main print on the front and a mini print on the sleeve. Photography taken on the Jubilee train line. Model - @earthtodilan
Designing shirts for my Final Major Project - size Large, main print on the front and a mini print on the sleeve. Photography taken on the Jubilee train line. Model - @earthtodilan