Philip Kakala
Philip is an experienced Unity Developer specialising in C# gameplay programming and level design. He is aspiring to be a Technical Level Designer within the games industry and is always curious and ready to take on another challenge. He has created his own games such as Assassin and was involved in the development of 'Bread & Circuses' a game developed to support a live opera performance.
What is Assassin? – Assassin is a top-down single-player stealth-action game focused on complex puzzle rooms where the player must kill their target and escape without being detected.